Photo reblogged from leh-lu with 21 notes
started using my new
moleskine rip offsketchbook.
Really like how you’re starting to draw more variation into the faces :)
Source: lulles
Photo with 2 notes
Midna is awesome when she’s angry :D
I attempted to recreate the last one at a higher resolution with more detail in the render, but I wasn’t able to recreate the lighting :(
Video with 12 notes
Made a another death animation for the raptor, this time with 3 variations.
They look like failing dancers when they all fall from the same pose at the exact same time XD
Video with 11 notes
[Flash 10 is required to watch video]So all of a sudden I have to make death animations for Primal Carnage.
I didn’t rig the raptor with this kind of animation in mind.
Animating an Ik setup where the pivot of the control object is not on the final bone in the chain is soooo freaking hard.
Video with 14 notes
The result after the 4 hour long livestream session.
About 1.5 seconds of animation for every hour. It’s damn tedious I tell you.
voice by: http://www.youtube.com/user/AderuMoro
Video with 6 notes
Modelling, texturing, animation and render failure by me XD (except for wolf Link, that’s from the game :P)
Voice acting by http://www.youtube.com/user/AderuMoro
I finally forced myself to try to rig Midna’s hair, something that has been putting me off for so long.
First test render of Midna’s dynamic hair rig.
So far I’ve only done the spiky hair, and I havn’t made animatable controllers for the dynamic pose and settings.
It wasn’t nearly as hard as I thought it would be.
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